Patch 0.04 Changelogs

Features and changes:
• New A.I. behaviour, mutants will sometimes go home to sleep during day along with other • new routines
• Distorted mutants can now be killed with regular weapons
• Distorted mutants more aggressive and deadly in combat and have expanded actions
• Better ambient lighting. Trees and large objects diffusely occlude skylight (experimental)
• Pause menu now actually pauses game
• Enemies use rocks more often to jump attack at player
• New female enemy type added.
• Better distribution of enemies throughout the world.
• Constructed bench now works and players can sit to regain energy or watch sunset
• Increased axe damage against enemies
• More variation to female cannibal models, added procedural breasts size system
• Improved Rabbit/Lizard distribution and optimized CPU usage.
• Improved sky and sun look
• Improved dead cave lighting and cave 2 lighting
• Better cave textures and rock look
• Dead cave prop fixes, fixed some incorrect rock placements
• Improved load times and added loading percentage amount
• Re-balanced hunger drain
• Better cave ground with flowing water and more detailed textures
• Enemies will now push small items out of the way instead of getting stuck on them
• Dead sharks now ragdoll

Bugs:
• Fixed rain sound never going away even after rain stops
• Fixed bug where some partially built structures couldn’t be completed after loading a saved game
• Fixed animals sometimes disappearing in regular and vegan mode
• Fixed issue where you could still shoot flare gun or use other weapons when pause menu was open
• Yacht random position won’t change now or get lost when saved game is loaded
• Fixed all effigies turning into arm effigy on load
• Fixed E to add icon showing up if holding a rock or stick even if items not needed in building
• Fixed cave drips continuing to play even when not in cave
• Fixed fish swimming outside of pond near cliff section
• Fixed fullness always starting at half when loading a saved game
• Fixed moonlight sometimes missing completely
• Fixed stick marker vanishing on loading saved game
• Fixed missing collision roof of cabin
• Fixed player flying in air after chopping dead bodies
• Rain effigy effect should now work and will wear off after time
• Cannibals spawning in villages no longer ‘pop’ when waking up
• Fixed creepy female model attacks sometimes not hitting player
• Fixed bug where bird landing on hand would sometimes stop axe from working
• Fixed enemy head and leg pickups sometimes appearing as arm pickups

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